//==============================================================================
// TG Meteor 01_anim.txt
//==============================================================================

//==============================================================================
define aura
{
    set hotspot
    {
        version
        {
            Visualparticle SFX Meteor Fire Aura
        }
    }
}

//==============================================================================
define glow
{
    set hotspot
    {
        version
        {
            Visualparticle SFX Meteor Fire Glow
        }
    }
}

//==============================================================================
define shockwave
{ 
	techLogic none/Relic Fire
	set hotspot
	{
		version
		{
			Visualparticle SFX Meteor Shockblast
		}
	}
	set hotspot
	{
		version
		{
			Visualparticle SFX Meteor Shockblast 02
		}
	}
}

//==============================================================================
define shockwave2
{ 
	techLogic none/Relic Fire
	set hotspot
	{
		version
		{
			Visualparticle SFX Meteor Shockblast 02
		}
	}
	set hotspot
	{
		version
		{
			Visualparticle SFX Meteor Shockblast 03
		}
	}
}

//==============================================================================
define shockwave3
{ 
	techLogic none/Relic Fire
	set hotspot
	{
		version
		{
			Visualparticle SFX Meteor Shockblast 03
		}
	}
	set hotspot
	{
		version
		{
			Visualparticle SFX Meteor Shockblast 04
		}
	}
}

//==============================================================================
define shockwave4
{ 
	techLogic none/Relic Fire
	set hotspot
	{
		version
		{
			Visualparticle SFX Meteor Shockblast 04
		}
	}
	set hotspot
	{
		version
		{
			Visualparticle SFX Meteor Shockblast 05
		}
	}
}

//==============================================================================
define shockwave5
{ 
	techLogic none/Relic Fire
	set hotspot
	{
		version
		{
			Visualparticle SFX Meteor Shockblast 05
		}
	}
	set hotspot
	{
		version
		{
			Visualparticle SFX Meteor Shockblast 06
		}
	}
}

//==============================================================================
define groundfire
{
	techLogic none/Relic Fire
	set hotspot
	{
		version
		{
		     Visualparticle SFX Meteor GroundFire
		}
	}
	set hotspot
	{
		version
		{
		     Visualparticle SFX Meteor GroundFire 02
		}
	}
}

//==============================================================================
define groundfire2
{
	techLogic none/Relic Fire
	set hotspot
	{
		version
		{
		     Visualparticle SFX Meteor GroundFire 02
		}
	}
	set hotspot
	{
		version
		{
		     Visualparticle SFX Meteor GroundFire 03
		}
	}
}

//==============================================================================
define groundfire3
{
	techLogic none/Relic Fire
	set hotspot
	{
		version
		{
		     Visualparticle SFX Meteor GroundFire 03
		}
	}
	set hotspot
	{
		version
		{
		     Visualparticle SFX Meteor GroundFire 04
		}
	}
}

//==============================================================================
define groundfire4
{
	techLogic none/Relic Fire
	set hotspot
	{
		version
		{
		     Visualparticle SFX Meteor GroundFire 04
		}
	}
	set hotspot
	{
		version
		{
		     Visualparticle SFX Meteor GroundFire 05
		}
	}
}

//==============================================================================
define groundfire5
{
	techLogic none/Relic Fire
	set hotspot
	{
		version
		{
		     Visualparticle SFX Meteor GroundFire 05
		}
	}
	set hotspot
	{
		version
		{
		     Visualparticle SFX Meteor GroundFire 06
		}
	}
}

//==============================================================================
define mushroom
{
	techLogic none/Relic Fire
	set hotspot
	{
		version
		{
			Visualparticle SFX Meteor Impact Mushroom
		}
	}
	set hotspot
	{
		version
		{
			Visualparticle SFX Meteor Impact Mushroom 02
		}
	}
}

//==============================================================================
define mushroom2
{
	techLogic none/Relic Fire
	set hotspot
	{
		version
		{
			Visualparticle SFX Meteor Impact Mushroom 02
		}
	}
	set hotspot
	{
		version
		{
			Visualparticle SFX Meteor Impact Mushroom 03
		}
	}
}

//==============================================================================
define mushroom3
{
	techLogic none/Relic Fire
	set hotspot
	{
		version
		{
			Visualparticle SFX Meteor Impact Mushroom 03
		}
	}
	set hotspot
	{
		version
		{
			Visualparticle SFX Meteor Impact Mushroom 04
		}
	}
}
//==============================================================================
define mushroom4
{
	techLogic none/Relic Fire
	set hotspot
	{
		version
		{
			Visualparticle SFX Meteor Impact Mushroom 04
		}
	}
	set hotspot
	{
		version
		{
			Visualparticle SFX Meteor Impact Mushroom 05
		}
	}
}

//==============================================================================
define mushroom5
{
	techLogic none/Relic Fire
	set hotspot
	{
		version
		{
			Visualparticle SFX Meteor Impact Mushroom 05
		}
	}
	set hotspot
	{
		version
		{
			Visualparticle SFX Meteor Impact Mushroom 06
		}
	}
}

//==============================================================================
define dust
{
	techLogic none/Relic Fire
	set hotspot
	{
		version
		{
		    Visualparticle SFX Meteor Dust
		}
	}
	set hotspot
	{
		version
		{
		    Visualparticle SFX Meteor Dust 02
		}
	}
}

//==============================================================================
define dust2
{
	techLogic none/Relic Fire
	set hotspot
	{
		version
		{
		    Visualparticle SFX Meteor Dust 02
		}
	}
	set hotspot
	{
		version
		{
		    Visualparticle SFX Meteor Dust 03
		}
	}
}

//==============================================================================
define dust3
{
	techLogic none/Relic Fire
	set hotspot
	{
		version
		{
		    Visualparticle SFX Meteor Dust 03
		}
	}
	set hotspot
	{
		version
		{
		    Visualparticle SFX Meteor Dust 04
		}
	}
}

//==============================================================================
define dust4
{
	techLogic none/Relic Fire
	set hotspot
	{
		version
		{
		    Visualparticle SFX Meteor Dust 04
		}
	}
	set hotspot
	{
		version
		{
		    Visualparticle SFX Meteor Dust 05
		}
	}
}

//==============================================================================
define dust5
{
	techLogic none/Relic Fire
	set hotspot
	{
		version
		{
		    Visualparticle SFX Meteor Dust 05
		}
	}
	set hotspot
	{
		version
		{
		    Visualparticle SFX Meteor Dust 06
		}
	}
}

//==============================================================================
define firetrail
{
	techLogic none/Relic Fire
	set hotspot
	{
		version
		{
			Visualparticle SFX Meteor Trail Fire
		}
	}
	set hotspot
	{
		version
		{
			Visualparticle SFX Meteor Trail Fire 02
		}
	}
}

//==============================================================================
define firetrail2
{
	techLogic none/Relic Fire
	set hotspot
	{
		version
		{
			Visualparticle SFX Meteor Trail Fire 02
		}
	}
	set hotspot
	{
		version
		{
			Visualparticle SFX Meteor Trail Fire 03
		}
	}
}

//==============================================================================
define firetrail3
{
	techLogic none/Relic Fire
	set hotspot
	{
		version
		{
			Visualparticle SFX Meteor Trail Fire 03
		}
	}
	set hotspot
	{
		version
		{
			Visualparticle SFX Meteor Trail Fire 04
		}
	}
}

//==============================================================================
define firetrail4
{
	techLogic none/Relic Fire
	set hotspot
	{
		version
		{
			Visualparticle SFX Meteor Trail Fire 04
		}
	}
	set hotspot
	{
		version
		{
			Visualparticle SFX Meteor Trail Fire 05
		}
	}
}

//==============================================================================
define firetrail5
{
	techLogic none/Relic Fire
	set hotspot
	{
		version
		{
			Visualparticle SFX Meteor Trail Fire 05
		}
	}
	set hotspot
	{
		version
		{
			Visualparticle SFX Meteor Trail Fire 06
		}
	}
}

//==============================================================================
define smoketrail
{
	techLogic none/Relic Fire
	set hotspot
	{
		version
		{
			Visualparticle SFX Meteor Trail Smoke
		}
	}
	set hotspot
	{
		version
		{
			Visualparticle SFX Meteor Trail Smoke 02
		}
	}
}

//==============================================================================
define smoketrail2
{
	techLogic none/Relic Fire
	set hotspot
	{
		version
		{
			Visualparticle SFX Meteor Trail Smoke 02
		}
	}
	set hotspot
	{
		version
		{
			Visualparticle SFX Meteor Trail Smoke 03
		}
	}
}

//==============================================================================
define smoketrail3
{
	techLogic none/Relic Fire
	set hotspot
	{
		version
		{
			Visualparticle SFX Meteor Trail Smoke 03
		}
	}
	set hotspot
	{
		version
		{
			Visualparticle SFX Meteor Trail Smoke 04
		}
	}
}

//==============================================================================
define smoketrail4
{
	techLogic none/Relic Fire
	set hotspot
	{
		version
		{
			Visualparticle SFX Meteor Trail Smoke 04
		}
	}
	set hotspot
	{
		version
		{
			Visualparticle SFX Meteor Trail Smoke 05
		}
	}
}

//==============================================================================
define smoketrail5
{
	techLogic none/Relic Fire
	set hotspot
	{
		version
		{
			Visualparticle SFX Meteor Trail Smoke 05
		}
	}
	set hotspot
	{
		version
		{
			Visualparticle SFX Meteor Trail Smoke 06
		}
	}
}

//==============================================================================
define floorshadow
{
	set hotspot
	{
		version
		{
			Visualparticle SFX Meteor Shadow
		}
	}
}

//==============================================================================
define meteor
{
	set hotspot
	{
		version
		{
		    Visual SFX A Meteor a
		}
	}
}

//==============================================================================
define splat
{
	techLogic none/Relic Fire
	set hotspot
	{
		version
		{
			Visualparticle SFX Meteorite Splat
		}
	}
	set hotspot
	{
		version
		{
			Visualparticle SFX Meteorite Splat 02
		}
	}
}

//==============================================================================
define splat2
{
	techLogic none/Relic Fire
	set hotspot
	{
		version
		{
			Visualparticle SFX Meteorite Splat 02
		}
	}
	set hotspot
	{
		version
		{
			Visualparticle SFX Meteorite Splat 03
		}
	}
}

//==============================================================================
define splat3
{
	techLogic none/Relic Fire
	set hotspot
	{
		version
		{
			Visualparticle SFX Meteorite Splat 03
		}
	}
	set hotspot
	{
		version
		{
			Visualparticle SFX Meteorite Splat 04
		}
	}
}

//==============================================================================
define splat4
{
	techLogic none/Relic Fire
	set hotspot
	{
		version
		{
			Visualparticle SFX Meteorite Splat 04
		}
	}
	set hotspot
	{
		version
		{
			Visualparticle SFX Meteorite Splat 05
		}
	}
}

//==============================================================================
define splat5
{
	techLogic none/Relic Fire
	set hotspot
	{
		version
		{
			Visualparticle SFX Meteorite Splat 05
		}
	}
	set hotspot
	{
		version
		{
			Visualparticle SFX Meteorite Splat 06
		}
	}
}

//==============================================================================
anim idle
{
    SetSelector
    {
	    techLogic none/TG Meteor Lvl 1
	    SetSelector
        {
		    set hotspot
            {
                version
                {
			        Visual jimmy
                }
            }
		}
	    SetSelector
	    {
		    set hotspot
            {
                version
                {
			        Visual jimmy
					Connect hotspot floorshadow hotspot
                }
            }
        }
    }
}

//==============================================================================
anim walk
{
    SetSelector
    {
	    techLogic none/TG Meteor Lvl 1
	    SetSelector
        {
		    set hotspot
            {
                version
                {
			        Visual jimmy
                }
            }
		}
	    SetSelector
	    {
		    set hotspot
            {
                version
                {
			        Visual jimmy
					Connect hotspot floorshadow hotspot
                }
            }
        }
    }
}

//==============================================================================
anim Gore
{
    SetSelector
    {
        techLogic none/TG Meteor Lvl 1/TG Meteor Lvl 2/TG Meteor Lvl 6/TG Meteor Lvl 8/TG Meteor Lvl 11
	    SetSelector
	    {
	        set hotspot
            {
                version
                {
			        Visual jimmy
                }
            }
		}
	    SetSelector
	    {
			set hotspot
            {
                version
                {
					Visual sfx a meteorite blast
					//Visual jimmy
                    tag SpecificSoundSet 0.03 false MeteorSmallHit checkVisible
			        tag Attack 0.03 true
					tag Attack 3.10 true
					tag FootstepLeft 0.03 true
					tag FootstepRight 0.03 true
			        Connect hotspot shockwave hotspot
					Connect hotspot groundfire hotspot
					Connect hotspot mushroom hotspot
					Connect hotspot dust hotspot
					Connect hotspot firetrail hotspot
					Connect hotspot smoketrail hotspot
					Connect hotspot splat hotspot
					Connect hotspot aura hotspot
					Connect hotspot glow hotspot
			        Length 3.00
                }
            }
		}
		SetSelector
	    {
			set hotspot
            {
                version
                {
					Visual sfx a meteorite blast
					//Visual jimmy
                    tag SpecificSoundSet 0.03 false MeteorSmallHit checkVisible
			        tag Attack 0.03 true
					tag Attack 3.10 true
					tag FootstepLeft 0.03 true
					tag FootstepRight 0.03 true
			        Connect hotspot shockwave2 hotspot
					Connect hotspot groundfire2 hotspot
					Connect hotspot mushroom2 hotspot
					Connect hotspot dust2 hotspot
					Connect hotspot firetrail2 hotspot
					Connect hotspot smoketrail2 hotspot
					Connect hotspot splat2 hotspot
					Connect hotspot aura hotspot
					Connect hotspot glow hotspot
			        Length 3.00
                }
            }
		}
		SetSelector
	    {
			set hotspot
            {
                version
                {
					Visual sfx a meteorite blast
					//Visual jimmy
                    tag SpecificSoundSet 0.03 false MeteorSmallHit checkVisible
			        tag Attack 0.03 true
					tag Attack 3.10 true
					tag FootstepLeft 0.03 true
					tag FootstepRight 0.03 true
			        Connect hotspot shockwave3 hotspot
					Connect hotspot groundfire3 hotspot
					Connect hotspot mushroom3 hotspot
					Connect hotspot dust3 hotspot
					Connect hotspot firetrail3 hotspot
					Connect hotspot smoketrail3 hotspot
					Connect hotspot splat3 hotspot
					Connect hotspot aura hotspot
					Connect hotspot glow hotspot
			        Length 3.00
                }
            }
		}
		SetSelector
	    {
			set hotspot
            {
                version
                {
					Visual sfx a meteorite blast
					//Visual jimmy
                    tag SpecificSoundSet 0.03 false MeteorSmallHit checkVisible
			        tag Attack 0.03 true
					tag Attack 3.10 true
					tag FootstepLeft 0.03 true
					tag FootstepRight 0.03 true
			        Connect hotspot shockwave4 hotspot
					Connect hotspot groundfire4 hotspot
					Connect hotspot mushroom4 hotspot
					Connect hotspot dust4 hotspot
					Connect hotspot firetrail4 hotspot
					Connect hotspot smoketrail4 hotspot
					Connect hotspot splat4 hotspot
					Connect hotspot aura hotspot
					Connect hotspot glow hotspot
			        Length 3.00
                }
            }
		}
		SetSelector
	    {
			set hotspot
            {
                version
                {
					Visual sfx a meteorite blast
					//Visual jimmy
                    tag SpecificSoundSet 0.03 false MeteorSmallHit checkVisible
			        tag Attack 0.03 true
					tag Attack 3.10 true
					tag FootstepLeft 0.03 true
					tag FootstepRight 0.03 true
			        Connect hotspot shockwave5 hotspot
					Connect hotspot groundfire5 hotspot
					Connect hotspot mushroom5 hotspot
					Connect hotspot dust5 hotspot
					Connect hotspot firetrail5 hotspot
					Connect hotspot smoketrail5 hotspot
					Connect hotspot splat5 hotspot
					Connect hotspot aura hotspot
					Connect hotspot glow hotspot
			        Length 3.00
                }
            }
		}
    }
}
